Killer baking with up to 32k textures
InstaLOD can handle ultra-high resolution textures of up to 32k. High quality dilation and an excellent post-process solidification ensure perfect results with every bake. Long standing pain-points have finally been solved with the introduction of baking cages that can be topologically different to the target mesh. Avoid complex baking setups by match source and target meshes by name.
Next to transferring source mesh texture data, InstaLOD's baker can also output all textures typical to modern texturing and rendering workflows








