3D 优化的全新标准。
任意规模,皆可胜任。
优化海量 3D 数据集,自动化整条资产管线,并将 CAD 转换为可直接投入生产的模型: 全部由屡获殊荣的算法驱动。
优化一切。其余交给自动化。
规模化您的整条管线
借助 InstaLOD Pipeline 或 InstaLOD Grid 实现全面自动化。批量处理数以千计的资产、集成到 CI/CD,并彻底消除重复的手工劳动。
了解更多 →业界领先的算法。
九种屡获殊荣的算法,在出色的性能水平上带来同类最佳的效果——从单个网格到庞大的 CAD 装配体皆可胜任。
网格优化
- 屡获殊荣的优化技术
- 自适应骨骼网格优化
- 面向高级用户的精细控制
重拓扑
- 品质、速度与通用性
- 一步从高模到实时资产
- 从单个物体到复杂场景
四边面重拓扑
- 由任意三角面网格生成纯四边面拓扑
- 自动对齐主要特征
- 保持锐利特征与边界
CAD 转换
- 原生 CAD 导入与细分
- 可脚本化的场景规则,实现自动化
- 元数据与装配属性处理
各向同性重网格化
- 均匀边长细化
- 保留细节的约束提升
- 纹理坐标保留
Draw Call 削减
- 合并 Draw Call,突破 GPU 瓶颈
- 可扩展的图集贴图生成
- 支持蒙皮与静态几何体
遮挡剔除
- 零配置内部几何移除
- 基于摄像机的多边形削减
- 多个透视与正交摄像机
Imposter 与植被
- 一键生成 Imposter
- 自动生成的贴图
- 带深度信息的混合广告牌云
纹理烘焙
- 可批处理烘焙,最高 32K 贴图
- 法线、AO、曲率与厚度贴图
- 高模到低模的细节传递
UV 与网格工具
- 自动 UV 展开与打包
- 自动校正不一致的面朝向
- 法线修正、补洞与网格清理
接入任意管线。
InstaLOD 可嵌入任何内容管线。无论工作流、引擎或平台如何 — InstaLOD 都能让您的团队顺利交付。
准备好规模化了吗?
获取 InstaLOD 许可证,缩短开发周期,在任意规模下发挥自动化优势。顶级技术支持确保集成顺畅无忧。
Pioneer 许可证
完整使用 InstaLOD Studio,并享有商用权利。需注明署名。
- 包含 InstaLOD Studio
- 全部功能不受限制
- 基于硬件的光线追踪
- 本地私有化处理
- Windows、macOS 和 Linux
- 需注明署名
适用于年收入或融资总额低于 100,000 美元的个人或企业。
我们对创作者的承诺
InstaLOD Pioneer 许可证是我们对个人、小型企业与初创团队的承诺。通过免费提供 InstaLOD,Abstract 希望培育一个蓬勃发展的创作者与创业者社区。
探索我们先进 3D 优化技术的全部潜力。 完全免费,并附带商用权利。
阅读文档 →工作室许可证
按年计费
面向中小型工作室的节点锁定许可证。完整使用 InstaLOD Studio 及全部 SDK 功能。
- 包含 InstaLOD Studio
- SDK 的全部功能
- 硬件光线追踪
- Windows、macOS 和 Linux
适用于年收入或融资总额低于 $250,000 的个人或企业。
独立游戏许可证
按年计费
适用于中小型游戏与移动/VR 项目。最多 25 名开发者,享有完整权限。
- Studio + 全部集成
- 管线自动化
- 用于引擎集成的 C++ SDK
- 专属上手指导
适用于年收入或融资总额低于 $1,000,000 的个人或企业。
半浮动
按年计费
面向团队的可转移许可证。可在不同计算机之间迁移 — 总体所需的许可证更少。
- InstaLOD Studio + 全部集成
- CAD 导入与细分
- 离线授权
- 企业级优先支持
每笔订单至少 3 个席位。
游戏许可证
按年计费
适用于中等规模的游戏与 VR 项目。最多 50 名开发者,享有不受限制的使用权限。
- Indie Game 的全部功能
- 50 个开发者许可证
- 许可证可转让
- 企业级优先支持
适用于收入或融资总额低于 $5,000,000 的情况。
AAA 游戏许可证
完美契合 AAA 级项目。所有开发者与外部合作伙伴都能完整使用该技术。
- Game License 的全部功能
- 可延伸至外部合作伙伴
- 批量授权
- 专属支持时效
Node-Locked 许可证
按年计费
完整的工作站使用权限,包含所有 DCC 集成,以及 CAD 导入与曲面细分。
- InstaLOD Studio + 全部集成
- CAD 导入与细分
- 离线授权
- 企业级优先支持
半浮动
按年计费
面向团队的可转移许可证。可在不同计算机之间迁移 — 总体所需的许可证更少。
- Node-Locked 的全部功能
- 许可证可转让
- 支持不足一年的授权期
- Windows、macOS 和 Linux
SDK 授权
通过 C++ SDK 将 InstaLOD 直接集成到您的引擎、工具或生产管线中。提供完整的源码访问与专属工程支持。
- 提供完整源码访问的 C++ SDK
- 引擎与 DCC 集成
- 批处理与自动化
- 跨平台(Windows、macOS 和 Linux)
- 专属工程支持
InstaLOD Grid
部署您自己的本地计算集群。整套技术栈通过网页浏览器即可提供给全组织使用 — 无需安装任何软件。
- Web 应用用户数不限
- 通过 InstaLOD Pipeline 实现管线自动化
- 面向 Web 服务的 REST API
- 虚拟化授权权益
- 企业级优先支持
常见问题
您需要了解的一切,尽在一处。
What is my Abstract ID?
It is your free unique user identity that is shared across all Abstract products like InstaLOD, InstaMAT, RSX Engine and Polyverse!
Just purchased. What’s next?
You’ll receive a receipt with your order details. Once our payment processor settles the transaction, you’ll receive an order confirmation and immediate access to your product, tied to your Abstract ID.
Subscriptions & auto-renewal
All subscriptions auto-renew by default to ensure uninterrupted access. To cancel, log in to the Abstract Store and navigate to the Subscription page.
Updating your payment method
Log in to the Abstract Store, navigate to the Subscriptions page, and click the edit icon on the right side of your subscription. Make your changes and hit Save.
Need help?
Do you offer educational licenses?
Yes. If your university or program is interested in integrating our tech into the curriculum, contact us and we’ll work with you on a tailored licensing solution.
What is the InstaLOD Pioneer License?
Our Pioneer License is not just about providing a free license; it’s a commitment to nurturing talent, driving innovation, and supporting the growth of individuals, startups, and small businesses in the 3D industry. It auto-renews to ensure uninterrupted access, and you can cancel at any time via the Abstract Store.
Can the Pioneer License be used for commercial projects?
Yes, but proper attribution for InstaLOD is required whenever content is shared, published, or distributed. This includes any client you deliver work to.
If in doubt, a paid license is always the safest route — and it helps us keep building.
Can I reassign a seat?
Yes, as long as the seat isn’t currently in use. Log in to InstaLOD License Management, find the active license, edit and assign a seat to another user via email. For more detail, see our documentation.
构建全自动的资产管线。
InstaLOD 将繁重的工作流自动化,彻底革新数据准备。将 InstaLOD 确立为您的 3D 数据管线,扩展您的产能。
从输入数据到任意平台
将 CAD、扫描数据或 3D 数据转化为面向任意目标平台的优化资产。从 VR 头显到高端工作站,再到 CI/CD:基于规则的自动化与深度集成,让自动化与规模化变得轻而易举。
自动处理与适配
让数据准备与优化完全自动化。减面、清理层级、指定材质、重建场景,全程无需人工干预。源数据发生变化时,重新运行即可。
为每个平台重新适配
每个平台所需的数据都不相同。InstaLOD 基于规则的自动化可将内容重新适配到从低功耗 VR 头显到高端工作站的各种目标,无需再投入人工准备。
完整的管线
InstaLOD 与 Abstract 产品家族无缝集成,提供从数据准备、优化到材质设计与部署的端到端工作流,并具备完整的可扩展性。
行业洞察
来自合作伙伴的案例研究,以及来自我们团队的行业洞察
MHP: Real-Time Automotive Excellence at Scale with InstaLOD
As a digitalization partner for the automotive industry, MHP processes some of the most complex CAD data in the world for visualization, real-time configurator applications, and web-based 3D experiences. By…
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Wurzel Digital: Streamlining 3D Asset Optimization with InstaLOD
Wurzel Digital is a creative agency that specializes in complex 3D asset creation for real-time visualization and production…
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Wargaming’s True Vision, Zero Compromise: How World of Tanks Modern Armor Scales with InstaLOD
World of Tanks Modern Armor ships across four platforms, supports over 900 vehicles in World War II mode,…
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NCSOFT: Revolutionizing Open-World MMORPGs with InstaLOD
With InstaLOD’s advanced automation, NCSOFT streamlined Throne and Liberty’s development, optimizing intricate landscapes and lush vegetation into lightweight…
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Striking Distance Studios: Making The Callisto Protocol Hauntingly Real
For The Callisto Protocol, Striking Distance Studios relied on InstaLOD to tackle the complexities of dense scenes, using…
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Accenture Song: Building a 3D Pipeline for Complex CAD Data powered by InstaLOD
Accenture Song Content’s adoption of InstaLOD redefines 3D content creation, automating complex retopology and polygon reduction to produce…
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Polyphony Digital: Accelerating Asset Optimization with InstaLOD for Gran Turismo 7
Discover how InstaLOD’s powerful optimization tools accelerated Polyphony Digital’s production pipeline for Gran Turismo 7, slashing polygon counts…
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SEGA: InstaLOD automates the Asset Pipeline for Sonic Frontiers
InstaLOD empowered SEGA to conquer the challenges of Sonic Frontiers’ vast open world, automating asset optimization for 360-degree…
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Optimizing Characters for Modern Games and Real-Time Experiences with InstaLOD
InstaLOD streamlines the optimization of complex, multi-layered characters for modern games and real-time engines. It automates polygon reduction,…
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How to Optimize 3D Assets for Mobile Games with InstaLOD
Mobile game development requires careful asset optimization to maintain performance across a wide range of devices. Limited GPU…
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Striking Distance Studios: Making [REDACTED] Possible with InstaLOD
InstaLOD enabled Striking Distance Studios to turn [REDACTED] into a polished production by simplifying optimization, ensuring performance, and…
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Kirby Air Riders Launches in Style: Optimization Made Easy with InstaLOD
Kirby Air Riders, relied on InstaLOD throughout its production. It is the first Nintendo-published exclusive to ship with…
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From Reality to Real-Time: How InstaLOD Transforms Scans into Playable Worlds
Photogrammetry elevates game realism but demands heavy asset transformation. InstaLOD automates simplification, LODs, UVs, and baking—converting raw scans…
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From Concept to Play: Streamlining Asset Pipelines with InstaMAT’s Scalable Workflows
Studios face mounting pressure to deliver expansive, visually stunning games on tighter schedules, all while supporting multiple platforms…
阅读文章Abstract 最新动态
来自我们团队的产品更新、教程与前沿资讯
Asset Drop (September 2026): Fir Trees + Denim Materials
This month’s Polyverse asset drop adds versatile fir and island trees for environment building, plus a wide-ranging denim material collection for lookdev and production-ready visualization.
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Master Procedural Masks with InstaMAT’s Mesh Mask Builder
The Mesh Mask Builder in InstaMAT lets artists generate highly controllable procedural masks from baked maps such as…
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Project Deliveries: Unifying Digital Asset and Project Management
Project Deliveries in Abstract Polyverse brings tasks, assets, reviews, and milestones into one connected workspace, so teams can…
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Create Beautiful Material Renders in Minutes with InstaMAT’s Material Showcase Node
The Material Showcase node in InstaMAT makes it simple to generate polished material renders without tedious manual setup.…
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Speed Up Asset Texturing with Smart Prefab Layer Materials
Smart Prefab Layer Materials in InstaMAT let you package complete material stacks into reusable assets that adapt to…
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Track Key Project Outcomes with Milestones in Abstract Polyverse
Bring complex delivery plans into focus with milestones in Abstract Polyverse. This video shows how to organize important…
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Meet us at gamescom dev in Cologne
gamescom dev is where the games industry’s development side gathers before the show floor opens to the public,…
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Streamline Asset Reviews with Project Deliveries
Project Deliveries in Polyverse brings asset feedback, versioning, and approvals into one connected workflow. This video shows how…
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Asset Drop (August 2026): Coastal lava, bamboo, and shoreline materials
This month’s Polyverse asset drop brings together volcanic surfaces, bamboo wall materials, coastal rock formations, and shoreline environment…
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From Task Creation to Asset Delivery in Polyverse
Discover how Polyverse turns asset production requirements into connected, trackable project delivery tasks. This video introduces task planning,…
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Getting Started with Project Deliveries in Abstract Polyverse
Discover how Project Deliveries in Abstract Polyverse brings planning, asset management, and progress tracking into one connected workspace.…
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Earning Trust the Hard Way: Abstract Earns SOC 2 Certification
After months of hard work across, we’re proud to share a milestone that’s been a long time coming:…
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Bake Smooth Bevels onto Low-Poly Meshes with InstaMAT
Give hard-surface assets the look of rounded edges without adding geometry or high-poly sources. InstaMAT’s bevel baker delivers…
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InstaMAT July 2026 Update Brings Smarter Baking, Smoother Curvature & Faster Workflows
InstaMAT’s July 2026 update delivers targeted improvements across baking, procedural tools, viewport navigation, and the material library. Key…
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UV painting in InstaMAT Studio brings 2D precision and 3D context together in one texturing workflow. This introduction…
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Discover Natural Rock Scattering Workflows with the Guided Scatter Node in InstaMAT Studio
InstaMAT’s Guided Scatter node enhances scattering workflows with mask, color, and vector inputs for greater flexibility. This tutorial…
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Abstract Rolls Out 2D Painting for InstaMAT, Giving Artists Complete Creative Control
FOR IMMEDIATE RELEASE
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Meet us at ChinaJoy 2026 in Shanghai
ChinaJoy is Asia’s biggest and most closely watched event for digital entertainment and gaming, pulling in developers, publishers,…
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Create Natural Rock Formations and Scatters with the Tile Scatter Node
Discover how to enhance your material creation workflows with the Tile Scatter Node. Use the rock atlas created…
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Asset Drop (July 2026): Silk Materials, Ceremonial Arms, and Sculptural Display Pieces
This month’s Polyverse asset drop combines decorative silk material families with production-ready objects for games, VFX, and archviz…
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