Cut the Clutter: Using InstaLOD to Remove Hidden Geometry
InstaLOD optimizes CAD assets by removing occluded geometry, improving performance for real-time use.
InstaLOD’s latest video tutorial showcases a revolutionary approach to 3D model optimization through its occlusion cull mesh operation. The demonstration focuses on CAD-derived assets, like a detailed engine model with 685,000 polygons, highlighting how hidden interior geometry can bog down real-time visualizations in AR, VR, and web environments. By automating the removal of unseen elements, InstaLOD reduces polygon counts—such as optimizing the engine to just 267,000 polygons—while preserving external quality.
Key features include Automatic Interior mode and balancing the Resolution and Adjacency Depth to avoid holes appearing in complex models. This process saves time and enhances performance, making it ideal for creative professionals seeking efficient scene optimization workflows.
About Abstract
Abstract is a deep-tech company pioneering 3D and AI technology. Its products empower game developers, VFX and film, enterprise, XR, and metaverse industries to deliver efficiently with massive cost savings. InstaLOD converts CAD to 3D, optimizes geometry and automates 3D pipelines, InstaMAT introduces generative materials and scalable texturing, Polyverse enhances cloud-based asset management and 3D data processing as a service, while RSX Engine enables real-time collaboration and cloud synchronization when building 3D applications and games. Abstract is driving breakthrough innovation in 3D and AI across industries.