SIGGRAPH is the world’s largest, most influential annual conference and exhibition in computer graphics and interactive techniques.
For more than four decades, SIGGRAPH conferences have been at the center of innovation in computer graphics and interactive techniques. Immerse yourself in a new generation of technology, trends and techniques at SIGGRAPH 2019.
Our team is happy to be present as a partner at this year’s SIGGRAPH 2019 showing off our latest products and research.
Meet us at SIGGRAPH 2019
With InstaLOD Studio XL it finally becomes an approachable task to convert complex scenes into usable assets: from highest-quality CAD tessellations and best-in-class optimization technologies to automatic data-regeneration and scene import rules – InstaLOD Studio XL is the weapon of choice for Tier 1 automotive companies, high-end VFX studios and AAA game companies.
And this year we’re unveiling new products and technology that will further disrupt the industry:
- InstaReconstruct, an enterprise-grade photogrammetry and scan-processing solution.
- InstaMaterial, solves major pain-points when it comes to creating and generating 3D materials.
- InstaLOD Grid introduces an on-premise solution for scalable pipelines and data processing.
- GPU-accelerated ray tracing in InstaLOD Studio XL leverages our partnership with AMD and its Radeon™ ProRender technology to disrupt the ray tracing market.
- Experience our latest R&D covering difficult research fields such as quad-meshing, UV-unwrapping and more.
Get in touch with us now to schedule a meeting or find us at SIGGRAPH 2019 at booth number 1329.
About SIGGRAPH 2019
The 46th SIGGRAPH Conference on Computer Graphics and Interactive Techniques: five days of research breakthroughs, alternative realities, advanced training, digital-media extravaganzas, human-computer interaction, creative collaboration, and tomorrow’s technologies.
Posters and talks summarize early-stage research and encourage live interaction with the presenters. Theoretical or critical research papers thoroughly cite relevant previous work and rigorously demonstrate the validity of their conclusions. Although all SIGGRAPH submissions are peer-reviewed, research papers undergo a more formal, journal-quality review process and are published in citable archives.
These educational opportunities and discussion forums include formal presentations, sharing of practical experience, and discussion of issues in computer graphics and interactive techniques. They allow attendees to “get up to speed” quickly in new technologies, hear from active practitioners, and share ideas about problems that need to be solved and new areas of exploration.
In experiential programs, SIGGRAPH 2019 attendees observe and interact with apps, demos, and hands-on labs that showcase everything from mobile VR to haptic technologies, real-time game sequences, 3D printing, and immersive realities.
Join the international SIGGRAPH community for festive and adventurous events that illuminate the past, present, and future of computer graphics and interactive techniques.