Making our technology available without restrictions or arbitrary limitations was a long term goal of the company. In time for GDC 2019, we’re finally able to deliver.
With InstaLOD SDK2 we’ve put a wide array of powerful and easily accessible features into the hands of both 3D artists and programmers alike.
Three months have passed since the introduction of InstaLOD SDK2, a defining release that was more than 1½ years in development.
After more than 1½ years in development, I am thrilled to announce that starting today we begin the process of rolling out InstaLOD SDK2 Preview 1.
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