Coming Soon

InstaLOD for Unreal Engine 4 enables you to optimize 3D meshes and scenes from within Unreal Engine 4.
Full support for both static and skeletal meshes as well as draw call reduction, imposterization and remeshing make InstaLOD the best choice for optimization in Unreal Engine 4.

You can find the documentation for the old version InstaLOD for UE4 here

Evaluate InstaLOD

Start your risk-free evaluation of InstaLOD now! The evaluation gets you unrestricted access to the entire InstaLOD technology stack: from InstaLOD Studio XL to the InstaLOD C++ SDK.